427. Construct Quad Tree

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    Problem

    Given a n * n matrix grid of 0's and 1's only. We want to represent the grid with a Quad-Tree.

    Return the root of the Quad-Tree representing the grid.

    Notice that you can assign the value of a node to True or False when isLeaf is False, and both are accepted in the answer.

    A Quad-Tree is a tree data structure in which each internal node has exactly four children. Besides, each node has two attributes:

    class Node {
        public boolean val;
        public boolean isLeaf;
        public Node topLeft;
        public Node topRight;
        public Node bottomLeft;
        public Node bottomRight;
    }
    

    We can construct a Quad-Tree from a two-dimensional area using the following steps:

    If you want to know more about the Quad-Tree, you can refer to the wiki.

    Quad-Tree format:

    The output represents the serialized format of a Quad-Tree using level order traversal, where null signifies a path terminator where no node exists below.

    It is very similar to the serialization of the binary tree. The only difference is that the node is represented as a list [isLeaf, val].

    If the value of isLeaf or val is True we represent it as 1 in the list [isLeaf, val] and if the value of isLeaf or val is False we represent it as 0.

      Example 1:

    Input: grid = [[0,1],[1,0]]
    Output: [[0,1],[1,0],[1,1],[1,1],[1,0]]
    Explanation: The explanation of this example is shown below:
    Notice that 0 represnts False and 1 represents True in the photo representing the Quad-Tree.
    
    

    Example 2:

    Input: grid = [[1,1,1,1,0,0,0,0],[1,1,1,1,0,0,0,0],[1,1,1,1,1,1,1,1],[1,1,1,1,1,1,1,1],[1,1,1,1,0,0,0,0],[1,1,1,1,0,0,0,0],[1,1,1,1,0,0,0,0],[1,1,1,1,0,0,0,0]]
    Output: [[0,1],[1,1],[0,1],[1,1],[1,0],null,null,null,null,[1,0],[1,0],[1,1],[1,1]]
    Explanation: All values in the grid are not the same. We divide the grid into four sub-grids.
    The topLeft, bottomLeft and bottomRight each has the same value.
    The topRight have different values so we divide it into 4 sub-grids where each has the same value.
    Explanation is shown in the photo below:
    
    

      Constraints:

    Solution (Java)

    /*
    // Definition for a QuadTree node.
    class Node {
        public boolean val;
        public boolean isLeaf;
        public Node topLeft;
        public Node topRight;
        public Node bottomLeft;
        public Node bottomRight;
    
    
        public Node() {
            this.val = false;
            this.isLeaf = false;
            this.topLeft = null;
            this.topRight = null;
            this.bottomLeft = null;
            this.bottomRight = null;
        }
    
        public Node(boolean val, boolean isLeaf) {
            this.val = val;
            this.isLeaf = isLeaf;
            this.topLeft = null;
            this.topRight = null;
            this.bottomLeft = null;
            this.bottomRight = null;
        }
    
        public Node(boolean val, boolean isLeaf, Node topLeft, Node topRight, Node bottomLeft, Node bottomRight) {
            this.val = val;
            this.isLeaf = isLeaf;
            this.topLeft = topLeft;
            this.topRight = topRight;
            this.bottomLeft = bottomLeft;
            this.bottomRight = bottomRight;
        }
    };
    */
    
    class Solution {
        public Node construct(int[][] grid) {
            return optimizedDfs(grid, 0, 0, grid.length);
        }
    
        private Node optimizedDfs(int[][] grid, int rowStart, int colStart, int len) {
            int zeroCount = 0;
            int oneCount = 0;
            for (int row = rowStart; row < rowStart + len; row++) {
                boolean isBreak = false;
                for (int col = colStart; col < colStart + len; col++) {
                    if (grid[row][col] == 0) {
                        zeroCount++;
                    } else {
                        oneCount++;
                    }
                    if (oneCount > 0 && zeroCount > 0) {
                        // We really no need to scan all.
                        // Once we know there are both 0 and 1 then we can break.
                        isBreak = true;
                        break;
                    }
                }
                if (isBreak) {
                    break;
                }
            }
            if (oneCount > 0 && zeroCount > 0) {
                int midLen = len / 2;
                Node topLeft = optimizedDfs(grid, rowStart, colStart, midLen);
                Node topRight = optimizedDfs(grid, rowStart, colStart + midLen, midLen);
                Node bottomLeft = optimizedDfs(grid, rowStart + midLen, colStart, midLen);
                Node bottomRight = optimizedDfs(grid, rowStart + midLen, colStart + midLen, midLen);
                boolean isLeaf = false;
                return new Node(true, isLeaf, topLeft, topRight, bottomLeft, bottomRight);
            } else {
                boolean resultVal = oneCount > 0;
                boolean isLeaf = true;
                return new Node(resultVal, isLeaf);
            }
        }
    }
    

    Explain:

    nope.

    Complexity: