1993. Operations on Tree

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Problem

You are given a tree with n nodes numbered from 0 to n - 1 in the form of a parent array parent where parent[i] is the parent of the ith node. The root of the tree is node 0, so parent[0] = -1 since it has no parent. You want to design a data structure that allows users to lock, unlock, and upgrade nodes in the tree.

The data structure should support the following functions:

Implement the LockingTree class:

  Example 1:

Input
["LockingTree", "lock", "unlock", "unlock", "lock", "upgrade", "lock"]
[[[-1, 0, 0, 1, 1, 2, 2]], [2, 2], [2, 3], [2, 2], [4, 5], [0, 1], [0, 1]]
Output
[null, true, false, true, true, true, false]

Explanation
LockingTree lockingTree = new LockingTree([-1, 0, 0, 1, 1, 2, 2]);
lockingTree.lock(2, 2);    // return true because node 2 is unlocked.
                           // Node 2 will now be locked by user 2.
lockingTree.unlock(2, 3);  // return false because user 3 cannot unlock a node locked by user 2.
lockingTree.unlock(2, 2);  // return true because node 2 was previously locked by user 2.
                           // Node 2 will now be unlocked.
lockingTree.lock(4, 5);    // return true because node 4 is unlocked.
                           // Node 4 will now be locked by user 5.
lockingTree.upgrade(0, 1); // return true because node 0 is unlocked and has at least one locked descendant (node 4).
                           // Node 0 will now be locked by user 1 and node 4 will now be unlocked.
lockingTree.lock(0, 1);    // return false because node 0 is already locked.

  Constraints:

Solution (Java)

class LockingTree {
    private int[][] a;
    private HashMap<Integer, List<Integer>> map = new HashMap<>();

    public LockingTree(int[] parent) {
        int l = parent.length;
        a = new int[l][2];
        for (int i = 0; i < l; i++) {
            a[i][0] = parent[i];
            a[i][1] = -1;
            map.putIfAbsent(parent[i], new ArrayList<>());
            List<Integer> p = map.get(parent[i]);
            p.add(i);
            map.put(parent[i], p);
        }
    }

    public boolean lock(int num, int user) {
        int userId = a[num][1];
        if (userId == -1) {
            a[num][1] = user;
            return true;
        }
        return false;
    }

    public boolean unlock(int num, int user) {
        int y = a[num][1];
        if (y == user) {
            a[num][1] = -1;
            return true;
        }
        return false;
    }

    public boolean upgrade(int num, int user) {
        int par = num;
        while (par >= 0) {
            int lop = a[par][1];
            if (lop != -1) {
                return false;
            }
            par = a[par][0];
        }
        int f = 0;
        LinkedList<Integer> que = new LinkedList<>();
        int[] v = new int[a.length];
        que.add(num);
        v[num] = 1;
        while (!que.isEmpty()) {
            int t = que.get(0);
            que.remove(0);
            List<Integer> p = map.getOrDefault(t, new ArrayList<>());
            for (int e : p) {
                if (a[e][1] != -1) {
                    f = 1;
                    a[e][1] = -1;
                }
                if (v[e] == 0) {
                    que.add(e);
                    v[e] = 1;
                }
            }
        }
        if (f == 1) {
            a[num][1] = user;
            return true;
        }
        return false;
    }
}

/**
 * Your LockingTree object will be instantiated and called as such:
 * LockingTree obj = new LockingTree(parent);
 * boolean param_1 = obj.lock(num,user);
 * boolean param_2 = obj.unlock(num,user);
 * boolean param_3 = obj.upgrade(num,user);
 */

Explain:

nope.

Complexity: