1443. Minimum Time to Collect All Apples in a Tree

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    Problem

    Given an undirected tree consisting of n vertices numbered from 0 to n-1, which has some apples in their vertices. You spend 1 second to walk over one edge of the tree. **Return the minimum time in seconds you have to spend to collect all apples in the tree, starting at *vertex 0* and coming back to this vertex.**

    The edges of the undirected tree are given in the array edges, where edges[i] = [ai, bi] means that exists an edge connecting the vertices ai and bi. Additionally, there is a boolean array hasApple, where hasApple[i] = true means that vertex i has an apple; otherwise, it does not have any apple.

      Example 1:

    Input: n = 7, edges = [[0,1],[0,2],[1,4],[1,5],[2,3],[2,6]], hasApple = [false,false,true,false,true,true,false]
    Output: 8 
    Explanation: The figure above represents the given tree where red vertices have an apple. One optimal path to collect all apples is shown by the green arrows.  
    

    Example 2:

    Input: n = 7, edges = [[0,1],[0,2],[1,4],[1,5],[2,3],[2,6]], hasApple = [false,false,true,false,false,true,false]
    Output: 6
    Explanation: The figure above represents the given tree where red vertices have an apple. One optimal path to collect all apples is shown by the green arrows.  
    

    Example 3:

    Input: n = 7, edges = [[0,1],[0,2],[1,4],[1,5],[2,3],[2,6]], hasApple = [false,false,false,false,false,false,false]
    Output: 0
    

      Constraints:

    Solution (Java)

    class Solution {
        public int minTime(int n, int[][] edges, List<Boolean> hasApple) {
            Set<Integer> visited = new HashSet<>();
            Map<Integer, List<Integer>> graph = new HashMap<>();
            for (int[] edge : edges) {
                int vertexA = edge[0];
                int vertexB = edge[1];
                graph.computeIfAbsent(vertexA, key -> new ArrayList<>()).add(vertexB);
                graph.computeIfAbsent(vertexB, key -> new ArrayList<>()).add(vertexA);
            }
            visited.add(0);
            int steps = helper(graph, hasApple, 0, visited);
            return steps > 0 ? steps - 2 : 0;
        }
    
        private int helper(
                Map<Integer, List<Integer>> graph,
                List<Boolean> hasApple,
                int node,
                Set<Integer> visited) {
            int steps = 0;
            for (int child : graph.getOrDefault(node, Collections.emptyList())) {
                if (visited.contains(child)) {
                    continue;
                } else {
                    visited.add(child);
                }
                steps += helper(graph, hasApple, child, visited);
            }
            if (steps > 0) {
                return steps + 2;
            } else if (Boolean.TRUE.equals(hasApple.get(node))) {
                return 2;
            } else {
                return 0;
            }
        }
    }
    

    Explain:

    nope.

    Complexity: